Bio-EngineeringarXiv2026-06-30Skeptical (25)
Introspective Coupling: Self-Explanation Training Tracks Behavioral Change Despite Fixed Supervision
Zifan Carl Guo, Laura Ruis, Jacob Andreas et al.
When does training language models (LMs) to generate explanations of their predictions yield faithful introspection, rather than superficial imitation? We study LMs trained to explain which features of their inputs influenced their behavior, using models' counterfactual behavior on modified inputs as supervision. Surprisingly, we find that LMs trained on fixed counterfactual explanations derived from earlier checkpoints of themselves, or even from behaviorally similar models in different families, frequently produce explanations more faithful to their own current behaviors than to those of their training targets. This "introspective" coupling between LM explanations and behaviors occurs when training explanations remain sufficiently correlated with current behaviors over the course of training, even as behaviors themselves shift. We also show that introspective coupling tracks behavior shifts: when explanation training is provided concurrently with other post-training objectives, explanations track those shifts without requiring updated supervision. This phenomenon appears in multiple tasks, including sycophancy and refusal, and is robust to label noise. Overall, our results show that even fixed datasets of counterfactual explanations can provide scalable and generalizable post-training signal for introspection.
Bio-EngineeringarXiv2026-06-30Skeptical (25)
GR2 Technical Report
Yufei Li, Zaiwei Zhang, Mingfu Liang et al.
Industrial recommendation systems serve billions of users through a multi-stage funnel -- retrieval, early-stage ranking, and re-ranking -- where the final re-ranking step disproportionately shapes user engagement and downstream performance, particularly for carousel and grid display formats. Despite growing enthusiasm for Large Language Models (LLMs) in recommendation, three gaps hinder industrial adoption: (1) most efforts target retrieval and ranking, leaving re-ranking -- the stage closest to the final user experience -- largely underexplored; (2) LLMs are typically deployed zero-shot or via supervised fine-tuning, underutilizing the reasoning capabilities unlocked by reinforcement learning (RL) on verifiable rewards; (3) deployed catalogs index billions of items with non-semantic identifiers that lie outside any base-LLM vocabulary. We present GR2 (Generative Reasoning Re-Ranker), an end-to-end framework that combines (i) mid-training on semantic IDs produced by a tokenizer with >=99% uniqueness, (ii) reasoning-trace distilled from a stronger teacher via targeted prompting and rejection sampling, and (iii) RL with verifiable rewards purpose-built for re-ranking. To make GR2 resource-viable, we further (iv) introduce a context compressor that amortizes training cost, On-Policy Distillation (OPD) as a scalable alternative to SFT -- which we find collapses at industrial scale -- and reasoning distillation for low-latency serving. GR2 delivers +18.7% R@1, +7.1% R@3, and +9.6% N@3 over legacy baselines on industrial-scale traffic. We further find that reward design is critical in re-ranking: LLMs often hack rewards by preserving the incoming order or exploiting position bias, motivating conditional verifiable rewards as essential industrial components.
Bio-EngineeringarXiv2026-06-30Skeptical (25)
LUNA: Learning Universal 3D Human Animation Beyond Skinning
Peng Li, Rawal Khirodkar, Junxuan Li et al.
Creating photorealistic, animatable 3D human avatars from monocular images still largely depends on Linear Blend Skinning (LBS) and parametric body models, which constrain expressivity and often introduce artifacts due to imperfect fitting. We propose LUNA, an LBS-free universal neural animation model that directly maps multiple 2D controls like images, keypoints, sketches, and unseen characters into 3D Gaussian deformations, bypassing explicit body fitting. At its core, a transformer-based motion regressor disentangles global rigid motion from fine-grained local dynamics to capture both coherent movement and subtle non-rigid effects. To resolve the inherent ambiguity of 2D-to-3D lifting while scaling beyond fitted datasets, we introduce hybrid supervision that distills soft structural priors from an LBS teacher and a loss that supports training on both limited fitted data and large in-the-wild unlabeled videos. Extensive experiments show LUNA achieves competitive visual fidelity compared to LBS-based approaches, while delivering realistic human motion and zero-shot cross-identity generalization across diverse driving modalities. To the best of our knowledge, LUNA is the first end-to-end 3D animatable model that supports implicit 2D driving.
Bio-EngineeringarXiv2026-06-30Skeptical (25)
MECoBench: A Systematic Study of Multimodal Agent Collaboration in Embodied Environments
Qingyun Liu, Jiwen Zhang, Jingyi Hu et al.
Recent multimodal large language models (MLLMs) have strong potential as embodied agents, but their ability to collaborate in visually grounded environments remains underexplored. To address this gap, we introduce MECoBench, a multimodal embodied cooperation benchmark with an evaluation platform spanning diverse real-world tasks, two cooperation structures, and three collaboration modes. Through extensive experiments across various MLLMs, we summarize three key findings: (i) Collaboration generally improves embodied task completion, but its benefits depend on balancing collaborative gains against coordination complexity. (ii) Communication is essential to collaboration gains, while the best collaboration mode depends on team size and model capability. (iii) Moreover, collaboration improves robustness under noisy priors and exploration conditions. Generally, MECoBench provides a systematic testbed for understanding the mechanisms and limits of multimodal embodied collaboration. Code and dataset are available at https://github.com/q-i-n-g/MECoBench.